Started out poorly,
But the game progressed into a fun little use of filters (PixelBender?) Wasn't the next big thing but it didn't disappoint. Great art, nothing less was expected from two great animator/coders. Hope to see this in full game form eventually. Looking forward to Closure :O
i used a little pixel bender, but not for the pixelation. I used it to crush color depth as it got pixelated, but it was faster to just use some bitmapdata funk and a little math to pixelate it.
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